Valentine’s Day Printable Escape Room — Ages 8

Valentine’s Day Printable Escape Room — Ages 8+

$12.99

Instant Digital Download

Turn Valentines Day into an unforgettable printable escape room adventure for ages 8+!
✨ QUICK DETAILS
🎂 Ages: 8+
⭐ Difficulty: Intermediate
👥 Players: 1–8
⏳ Play time: 45–60 min
🛠️ Setup time: ~15 min
🧩 Puzzles / challenges: 13 challenges
📄 Format: Printable PDF
🌐 Internet required: No
🔒 Physical locks required: No
🎭 WHAT HAPPENED?
Disaster for Cupid: Mercury has stolen your magic arrows and hidden them behind a trail of puzzles—and their power will disappear if they stay separated for one more hour! Solve Mercury’s tricks, recover every arrow, and save Valentine’s Day before love itself loses its spark.
✂️ WHAT YOU'LL NEED
• Color printer
• Pencil
• Scissors
• Tape
• Envelopes optional
📦 WHAT'S INCLUDED
• Escape room PDF
• Setup instructions
• Hints
• Detailed solutions
• Lockmaster answer key
👥 PLAYING WITH A LARGE GROUP?
For more than 8 players, print one copy per team of up to 8. Teams can play at the same time or race.
🎥 FIRST TIME HOSTING?
Check out this quick video for simple setup instructions and an overview of how to play:
https://youtu.be/cXyf6xxmZ7o
📥 DIGITAL DOWNLOAD
Instant digital download. Print, set up, and play at home, school, church, or your event. No physical item will be mailed.

Digital downloads

File delivery

Your files will be available to download once payment is confirmed.

Payment Options

Secure options
  • Accepts Etsy gift cards

Returns & Exchanges

Returns & exchanges not accepted

But please contact me if you have problems with your order

I work for a library and escape rooms are one of my favorite programs to run. I love having digital download ideas at my fingertips!


good quality and easy to download



I loved this game. I bought it for six adults along with three pairs of play hand cuffs. It was the best Valentine's party.


I was a bit confused by the two paths and wish I had done that with the two teams- the girls (12) surprised me with their ability to solve some of the harder ones- but I had 6 girls and 2 lost interest when the others took over. Next time I will pay attention to the paths.


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